

You'll understand exactly what I mean when you see the numbers for the puzzles in this area. Normally, we wouldn't even bother coming here again for quite a while but I'm being a bit more efficient. So, instead of heading up into the clock towers area let's go all the way to the left instead. Is what I'd like to say, but I don't think I can even pretend any more. Or, rather, we have opportunity to grill a few people to see if they know anything else about what the Golden Apple could possibly be. Well, there's quite a ways to Crumm's Cafe which leaves plenty of opportunities to be easily distracted. I would wager he's still hanging around that fork in the road just beyond the clock tower. : Ah, yes, that gentleman with the fancy little moustache! We should ask if he knows anything. : Professor, could she be referring to that man we met? He wasn't exactly what you'd call a social butterfly. But enough about me! By the look on your face, it seems that you have something you want to ask me. All that talking about the mansion we did last time got me reminiscing, so I decided to stop by for a visit. Since we're here already, it'd be poor form to not talk to her. On the way out of the mansion, Ingrid's waiting just outside the door. They might not make a return until the end of the game, but the rest will be covered in due time anyway. Whether because it legitimately didn't come to them, or they thought that was a bit more than needed, or anything else is irrelevant.įinally, a bit of a classic puzzle that I'm sure everyone's seen at some point by now.Īnd that's all for the Weekly Puzzles for now.

It was a good idea, since it is just an upside down 9 and all, but they don't.Īt least some people didn't think of it. Others, meanwhile, are made a bit more complex in some cases by considering whether 6s count or not. Of course, some of them are rather subtle things you don't notice at first.Īnd then once you know the answer, it's hard to not notice it immediately.

Looking back on it now, it does kinda seem easier than it really is.Īt least the game seems to realise that too. Points for creativity, but not much else. Whilst this is certainly a rather clever attempt at looking for a trick to the puzzle. The one thing I'm pretty sure was picked up is that the difficulty of these is all over the place.
